Mason Internal Cs2
UNDETECTEDGeneral Information
- Supported game version: Steam
- Supported game mode: Windowed / Borderless fullscreen / Fullscreen
- Supported Windows OS: Windows 10 & 11 x64
- Supported anti-cheats: Valve Anti-Cheat
- Supported processors: Intel and AMD
- Video or screenshot invisibility support: No
Aimbot & Weapon
- Weapon / Weapon
- Weapon selection / Weapon selection
- New / New
- Copy / Copy
- Paste / Paste
- General / General
- Condition / Condition
- Hitbox / Hitbox
- FOV / Field of View
- Smooth / Smoothing
- First Shot Delay / First shot delay
- RCS / Recoil control
- Multipoints / Multiple points
- Triggerbot / Triggerbot
- Enabled / Enabled
- Conditions / Conditions
- Hitboxes / Hitboxes
- Hit Chance / Hit chance
- Min Damage / Minimum damage
Visuals
- Players / Players
- Enabled / Enabled
- Behind Walls / Through walls
- Out Of Arrows / Off-screen arrows
- Sounds / Sounds
- Models / Models
- Enemies / Enemies
- Ragdoll / Death physics
- Local Player / Local player
- World / World
- Bullet Trace / Bullet tracers
- Bullet Impact / Bullet impacts
- Grenade Trajectory / Grenade trajectory
- Inferno / Fire (Molotov/Incendiary)
- Smoke / Smoke
- World Changer / World modification
- Common / General
- Ambience / Atmosphere
- Removals / Effect removal
- Hitmarker / Hit indicator
- Scope Overlay / Scope overlay
- Crosshair / Crosshair
- General / General- Name / Name
- Box / Box
- Skeleton / Skeleton
- Glow / Glow
- Health / Health
- Ammo / Ammo
- Flags / Flags
- Scoped / Scoped in
- Flashed / Blinded
- Armor / Armor
- Reloading / Reloading
- Defuser / Defuse kit
- Pin Pulled / Pin pulled
- C4 / Explosive
- Item / Item
- Name / Name
- Icon / Icon
- Close / Close
Misc
- Bunnyhop / Bunny hop
- Quick Switch / Quick switch
- Edge Jump / Edge jump
- Viewmodel Changer / Viewmodel changer
- Aspect Ratio / Aspect ratio
- Thirdperson / Third-person view
- Windows (Keybind, Spectators, Bomb Timer, Watermark) / Windows (Keybinds, Spectators, Bomb Timer, Watermark)
- Notification Output (UI) / Notification output (Interface)
- Notification Events (Hit, Harmed) / Notification events (Hit, Damage taken)
- Skin Changer / Skin changer
- The program’s functionality may be changed at any time at the developer’s discretion, but we always try to keep the information up to date.